Haptic feedback can improve safety of teleoperated robots when situational awareness is limited or operators are inattentive. Standard potential field approaches increase haptic resistance as an obstacle is approached, which is desirable when the operator is unaware of the obstacle but undesirable when the movement is intentional, such as when the operator wishes to inspect or manipulate an object. This paper presents a novel haptic teleoperation framework that estimates the operator's attentiveness to dampen haptic feedback for intentional movement. A biologically-inspired attention model is developed based on computational working memory theories to integrate visual saliency estimation with spatial mapping. This model generates an attentiveness map in real-time, and the haptic rendering system generates lower haptic forces for obstacles that the operator is estimated to be aware of. Experimental results in simulation show that the proposed framework outperforms haptic teleoperation without attentiveness estimation in terms of task performance, robot safety, and user experience.
translated by 谷歌翻译
为了解决疫苗犹豫不决,这会损害COVID-19疫苗接种运动的努力,必须了解公共疫苗接种态度并及时掌握其变化。尽管具有可靠性和可信赖性,但基于调查的传统态度收集是耗时且昂贵的,无法遵循疫苗接种态度的快速发展。我们利用社交媒体上的文本帖子通过提出深入学习框架来实时提取和跟踪用户的疫苗接种立场。为了解决与疫苗相关话语中常用的讽刺和讽刺性的语言特征的影响,我们将用户社交网络邻居的最新帖子集成到框架中,以帮助检测用户的真实态度。根据我们从Twitter的注释数据集,与最新的仅文本模型相比,从我们框架实例化的模型可以提高态度提取的性能高达23%。使用此框架,我们成功地验证了使用社交媒体跟踪现实生活中疫苗接种态度的演变的可行性。我们进一步显示了对我们的框架的一种实际用途,它可以通过从社交媒体中感知到的信息来预测用户疫苗犹豫的变化的可能性。
translated by 谷歌翻译
机器人需要多种互动模式来与人类在复杂的工业任务中进行稳健合作。我们开发了共存和共存(可可)人类机器人协作系统。共存模式使机器人能够在共享空间中独立地与人类在不同子任务上合作。合作模式使机器人能够遵循人类的指导并恢复失败。人类意图跟踪算法将人类和机器人运动测量作为输入,并提供了交互模式的开关。我们证明了可可系统在用例中类似于现实世界多步组件任务的有效性。
translated by 谷歌翻译
协作机器人需要有效的人类意图估算,以便在诸如人类意图不断变化的工业集会等结构化任务中安全,平稳地与人类合作。我们提出了意图跟踪的概念,并引入了一个协作机器人系统,该系统同时跟踪层次级别的意图。跟踪高级意图以估计人类的相互作用模式,并使机器人能够(1)避免与人碰撞以最大程度地减少中断或(2)帮助人类纠正失败。低级意图估算为机器人提供了特定任务的信息,以进行并发执行。我们在UR5E机器人上实现了该系统,并通过消融试验性研究在组装用例中展示了强大的,无缝和人体工程学的人类机器人协作。
translated by 谷歌翻译
A recent study has shown a phenomenon called neural collapse in that the within-class means of features and the classifier weight vectors converge to the vertices of a simplex equiangular tight frame at the terminal phase of training for classification. In this paper, we explore the corresponding structures of the last-layer feature centers and classifiers in semantic segmentation. Based on our empirical and theoretical analysis, we point out that semantic segmentation naturally brings contextual correlation and imbalanced distribution among classes, which breaks the equiangular and maximally separated structure of neural collapse for both feature centers and classifiers. However, such a symmetric structure is beneficial to discrimination for the minor classes. To preserve these advantages, we introduce a regularizer on feature centers to encourage the network to learn features closer to the appealing structure in imbalanced semantic segmentation. Experimental results show that our method can bring significant improvements on both 2D and 3D semantic segmentation benchmarks. Moreover, our method ranks 1st and sets a new record (+6.8% mIoU) on the ScanNet200 test leaderboard. Code will be available at https://github.com/dvlab-research/Imbalanced-Learning.
translated by 谷歌翻译
Although deep learning has made remarkable progress in processing various types of data such as images, text and speech, they are known to be susceptible to adversarial perturbations: perturbations specifically designed and added to the input to make the target model produce erroneous output. Most of the existing studies on generating adversarial perturbations attempt to perturb the entire input indiscriminately. In this paper, we propose ExploreADV, a general and flexible adversarial attack system that is capable of modeling regional and imperceptible attacks, allowing users to explore various kinds of adversarial examples as needed. We adapt and combine two existing boundary attack methods, DeepFool and Brendel\&Bethge Attack, and propose a mask-constrained adversarial attack system, which generates minimal adversarial perturbations under the pixel-level constraints, namely ``mask-constraints''. We study different ways of generating such mask-constraints considering the variance and importance of the input features, and show that our adversarial attack system offers users good flexibility to focus on sub-regions of inputs, explore imperceptible perturbations and understand the vulnerability of pixels/regions to adversarial attacks. We demonstrate our system to be effective based on extensive experiments and user study.
translated by 谷歌翻译
Recently the deep learning has shown its advantage in representation learning and clustering for time series data. Despite the considerable progress, the existing deep time series clustering approaches mostly seek to train the deep neural network by some instance reconstruction based or cluster distribution based objective, which, however, lack the ability to exploit the sample-wise (or augmentation-wise) contrastive information or even the higher-level (e.g., cluster-level) contrastiveness for learning discriminative and clustering-friendly representations. In light of this, this paper presents a deep temporal contrastive clustering (DTCC) approach, which for the first time, to our knowledge, incorporates the contrastive learning paradigm into the deep time series clustering research. Specifically, with two parallel views generated from the original time series and their augmentations, we utilize two identical auto-encoders to learn the corresponding representations, and in the meantime perform the cluster distribution learning by incorporating a k-means objective. Further, two levels of contrastive learning are simultaneously enforced to capture the instance-level and cluster-level contrastive information, respectively. With the reconstruction loss of the auto-encoder, the cluster distribution loss, and the two levels of contrastive losses jointly optimized, the network architecture is trained in a self-supervised manner and the clustering result can thereby be obtained. Experiments on a variety of time series datasets demonstrate the superiority of our DTCC approach over the state-of-the-art.
translated by 谷歌翻译
Accurate and smooth global navigation satellite system (GNSS) positioning for pedestrians in urban canyons is still a challenge due to the multipath effects and the non-light-of-sight (NLOS) receptions caused by the reflections from surrounding buildings. The recently developed factor graph optimization (FGO) based GNSS positioning method opened a new window for improving urban GNSS positioning by effectively exploiting the measurement redundancy from the historical information to resist the outlier measurements. Unfortunately, the FGO-based GNSS standalone positioning is still challenged in highly urbanized areas. As an extension of the previous FGO-based GNSS positioning method, this paper exploits the potential of the pedestrian dead reckoning (PDR) model in FGO to improve the GNSS standalone positioning performance in urban canyons. Specifically, the relative motion of the pedestrian is estimated based on the raw acceleration measurements from the onboard smartphone inertial measurement unit (IMU) via the PDR algorithm. Then the raw GNSS pseudorange, Doppler measurements, and relative motion from PDR are integrated using the FGO. Given the context of pedestrian navigation with a small acceleration most of the time, a novel soft motion model is proposed to smooth the states involved in the factor graph model. The effectiveness of the proposed method is verified step-by-step through two datasets collected in dense urban canyons of Hong Kong using smartphone-level GNSS receivers. The comparison between the conventional extended Kalman filter, several existing methods, and FGO-based integration is presented. The results reveal that the existing FGO-based GNSS standalone positioning is highly complementary to the PDR's relative motion estimation. Both improved positioning accuracy and trajectory smoothness are obtained with the help of the proposed method.
translated by 谷歌翻译
In person re-identification (ReID) tasks, many works explore the learning of part features to improve the performance over global image features. Existing methods extract part features in an explicit manner, by either using a hand-designed image division or keypoints obtained with external visual systems. In this work, we propose to learn Discriminative implicit Parts (DiPs) which are decoupled from explicit body parts. Therefore, DiPs can learn to extract any discriminative features that can benefit in distinguishing identities, which is beyond predefined body parts (such as accessories). Moreover, we propose a novel implicit position to give a geometric interpretation for each DiP. The implicit position can also serve as a learning signal to encourage DiPs to be more position-equivariant with the identity in the image. Lastly, a set of attributes and auxiliary losses are introduced to further improve the learning of DiPs. Extensive experiments show that the proposed method achieves state-of-the-art performance on multiple person ReID benchmarks.
translated by 谷歌翻译
We are introducing a multi-scale predictive model for video prediction here, whose design is inspired by the "Predictive Coding" theories and "Coarse to Fine" approach. As a predictive coding model, it is updated by a combination of bottom-up and top-down information flows, which is different from traditional bottom-up training style. Its advantage is to reduce the dependence on input information and improve its ability to predict and generate images. Importantly, we achieve with a multi-scale approach -- higher level neurons generate coarser predictions (lower resolution), while the lower level generate finer predictions (higher resolution). This is different from the traditional predictive coding framework in which higher level predict the activity of neurons in lower level. To improve the predictive ability, we integrate an encoder-decoder network in the LSTM architecture and share the final encoded high-level semantic information between different levels. Additionally, since the output of each network level is an RGB image, a smaller LSTM hidden state can be used to retain and update the only necessary hidden information, avoiding being mapped to an overly discrete and complex space. In this way, we can reduce the difficulty of prediction and the computational overhead. Finally, we further explore the training strategies, to address the instability in adversarial training and mismatch between training and testing in long-term prediction. Code is available at https://github.com/Ling-CF/MSPN.
translated by 谷歌翻译